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909MIL_TVDevlin

Leverage Executive Producer/Writer/Director Dean Devlin produces the show exclusively with an all-digital, tapeless workflow built on the foundation of the Red Digital Cinema Red One camera recording to hard drives.

 

By: Michael Goldman Millimeter Magazine

To Dean Devlin, it’s all straightforward: Episodic TV production not only should move toward all-digital production and acquisition, it must and it shall. From his perch as executive producer/writer/ director on TNT’sLeverage, Devlin is doing all he can to promote the notion that film—and if he has his way, videotape—should depart the TV production scene permanently. Now in its second season, Leverage is among the first hour-long dramas on American TV to be produced exclusively with an all-digital, tapeless workflow built on the foundation of the Red Digital Cinema Red One camera recording to hard drives, and it’s the first to maintain an entire postproduction infrastructure inhouse, adjacent to its stage.

“For me, it started around 2004, when Panavision introduced theGenesis camera,” Devlin says. “Suddenly, we weren’t dealing with a medium trying to look as good as film—we were moving into a medium that was able to surpass film in a sense. That’s when the whole world changed. Suddenly, we could produce image quality with the familiar look of film, but with more flexibility. For instance, with film, we had maybe a three-stop difference in post. Suddenly, we had a five-stop difference. In film, we could blow up our image maybe 10 percent before it would start to degrade. Suddenly, we could blow up our image 250 percent before it was degrading. It was a real game-changer. And now, with the Red workflow, we have a new pattern of working, where we don’t have to wait to lock picture to start working on sound, or lock picture to start on color correction. We can work on things as we feel a need to creatively, and that is a big difference.”

Devlin reports extensive cost savings for the adventure drama over how the show would otherwise have to be made (see below), insists there have been very few technical hiccups, and claims the look and quality of the resulting imagery is very high-end. Many across the industry, of course, have other ideas. Some passionately oppose the idea that Devlin promulgates: that film’s days are numbered as a primary acquisition format for all episodic TV.

They likewise disagree with him on the look and efficiency of digitally acquired imagery in an episodic TV workflow. They subscribe to the view of James Chressanthis, ASC, cinematographer for CBS’ Ghost Whisperer. “Nobody has ever asked me to shoot digital because it looks better than film,” he says. In fact, Chressanthis helped fend off suggestions from CBS this year that Ghost Whisperer should switch to digital acquisition (see “2-perf Option”).

Other DPs insist their shows have maintained their traditional, film-style look just fine while going digital. There are conflicting opinions on the subject across the industry. But caution about the transition to digital won’t prevent it, according to Devlin.

“There is an expression: ‘The Titanic hit the iceberg not because it didn’t see it coming, but because it takes a long time to turn around a really big boat,’” Devlin says. “We have a big industry and a lot of vested interests, and it takes a long time to adapt, but the boat is turning. I don’t think we will be doing much of anything on film very soon; most of the things that used to be the advantages of film are gone.”

That is a provocative position, but one that lies at the heart of a sensitive debate in the industry. There is no question more shows than ever before are being made with digital cameras. Most pilots and, over the past year, a significant number of well-established, hit shows captured traditionally on film stock have transitioned to digital acquisition. Even the shows that haven’t switched at least examined the proposition, primarily at the request—some would say insistence—of TV networks and production companies desperate to cut costs. It’s a trend built around the idea that digital is both cheaper and ready for primetime.

While producers on some shows contacted by millimeter deny that switching to digital was mandated, they do concede that digital acquisition is being suggested as part of the general cost-cutting discussion. Like Ghost Whisperer, CBS’ original CSI: Crime Scene Investigation and Fox’s 24 recently researched transitioning to digital camera systems for the upcoming season, but eventually opted to return as 35mm-acquired shows. The other two CSI programs (CSI: Miami and CSI: NY), however, have already switched—as have many Fox shows, with more on the way. The vast majority of new shows greenlit for the coming season by major broadcast or cable networks are starting life with digital cameras. A prominent exception, however, is HBO, which continues to prefer film acquisition for its programming.

Still, the adoption of digital camera systems such as Panavision’s Genesis, Sony’s F35 and F23 systems, Arri’s Arriflex D-21, and the Red One system into the production of dramatic network television shows has become such an important issue thatmillimeter recently decided to survey a few television producers and cinematographers about their experiences on these matters. As you will see, there is a general feeling that the industry is moving inexorably toward all-digital acquisition.

“This is really the season that will flesh it all out,” says Marshall Adams, a cinematographer (along with Feliks Parnell) on CSI: NY. “It all depends on how things go this year with shows like ours, about whether or not producers of up-and-coming shows will lean toward digital acquisition going forward or fight to stay with film.”

 

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For Fox’s Bones, which switched to digital acquisition this season, the production tethers the Steadicam rig to a backpack worn by an assistant. Inside the backpack is a Sony SR deck recording to HDCAM SR tape.

What DPs think

How did you decide what digital camera system to employ, what were your concerns about maintaining your show’s look when switching to digital acquisition, and what were some of your solutions?

Gordon Lonsdale, DP for Bones:Visually, the look ofBones is a lot of color with rich contrast, and then the look changes with the mood and dramatic theme of each episode. People watching at home, I doubt they will notice the difference this season with [the Sony F35]. A bigger challenge for me was I also was asked to lower my lighting budget, and that requirement largely dictated the choice of the F35. I needed a camera that was very light-sensitive, and this camera does that.

I asked the producers if they wanted the look to change, and they did not. So, with the production designer, gaffer, and key grip, we implemented putting more lighting into the design of the set itself. We replaced some motion-picture lights with practical lights on the set, and we went to less expensive lights for outside the windows. On location, I was able to cut our lighting package drastically, adding a lot of smaller lights I could plug into walls that did not require a generator. I kept a few big lights, but we decided we could get the same lighting from the whole package if we didn’t light as big an area. It was a challenge, but by examining how we lit the show, we were able to save money and still get nearly the same look.

To me, the properties of the F35 are close to film. If I let the camera have the most latitude possible for recording color imagery, shooting in [Cine Mode] and S-LOG, that gives me total control later on [in post]. I still have to light carefully on set, but in post, I can adjust color balance and the midranges to get more control over the image.

Larry Reibman, DP for Medium: We always knew there was a possibility they would want to switch to digital, and once we investigated it, our producers wanted to go for it. We all wanted to take up the challenge of making the show on HD and not letting the viewer know the difference. We looked at various camera systems and finally decided on the Genesis. For us, it was largely a hardware choice because we felt the image would be good with Genesis, F35, the Arri D-21, or the Red camera. Medium is shot 90 percent handheld—that’s the nature of the show. That puts wear and tear on the cameras and limits the use of cables. We wanted to continue to be free running around handheld—that was my initial concern. With Genesis, we can record to [HDCAM SR] tape on board the camera most of the time, unless we are in a real small space, and that let us work the way we were used to working.

Could we make it look like the Medium everyone was used to? Making the actors look the same as always was an early challenge. We made the choice when picking the camera and shutter speed and lenses and filters to develop it to look as much like film as possible. I tested various lenses, and instead of [Panavision] Primo lenses, which we had used previously, we decided to use a set of [Carl] Zeiss Prime lenses that are probably 15 years old. They are a little less crisp and make the image less digital-looking, kinder to the faces. So doing that, with proper filtration where necessary, basically addressed that concern. Focus is still sharper in the HD medium, and that created a big impact on our makeup department, more than any other department. But they worked it out.

 

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CSI: NY switched from 35mm film to Sony’s F35 camera system, largely using a film-style approach and retaining 35mm film lenses. Cameras record to onboard SR decks, while imagery is transmitted wirelessly for on-set viewing.

Adams: [On CSI: NY], switching was up in the air. It was based on some tests CSI: Miami did for an episode last season, but up until about July 1 of this year, [the network] had not decided, and I thought there was a chance we would stay on 35mm. For whatever reason, the trigger was given to switch, and we had done lots of research by then. It became clear to me that the [Arriflex D-21] and the F35 were the most filmlike cameras available. A producer, [Parnell], and myself went down to [rental house] Clairmont Camera to make a decision, and we came to the conclusion that we could use the same 35mm film lenses if we chose the F35, and we could put the SR recording deck onboard, allowing us to treat it a lot like a film shoot. That made it manageable.

But what really helped a lot was incorporating new wireless [IDX CW-5HD] transmitters, which allow us to [view imagery] wirelessly all the time on set. We can record on board the camera and have the [digital imaging technician (DIT)] monitor the wireless signal and send it to us so that we can all watch it on beautiful HD monitors without a bunch of wires. Shooting in S-LOG format, we can really tell color and exposure range, and maybe push the limit a little more than on REC709, a linear digital recording format.

There was also an issue getting our camera operators used to the camera’s viewfinder and not being able to rely on them to see the image detail as well as they used to in the eyepiece. They had to relinquish a little bit of responsibility for focus and small things in the frame. We had to deal with that ourselves on the HD monitor, but we’re getting used to that.

Derek Underschultz, DP for Warehouse 13: We shot the pilot on [Sony’s] F23 system because the F35 wasn’t available yet at that time. But [for the series], we wanted the full 35mm-sized chip, and the Genesis was attractive because it’s basically the F35 with Panavision lensing and software. That choice lets us record to Sony HDCAM SR decks on tape, plus the network had a comfort level having done [Battlestar Galactica] that way. We created [look-up tables] for the pilot, and then for the series, we refined those at Technicolor since we were switching to F35, and reinstalled them in our [Panavision Genesis Display Processor] box so that when we are on set, we can punch up looks that are very accurate to view on our HD monitor.

Other than not having film processing and transfer stages, our post chain is typical, but for us, this is better than shooting film in the sense that we don’t have to wait for a transfer from film to color-timed HD tape, and then reassembly of the final show from that tape. When we want extreme looks, on film, we might not be able to visualize that extreme look on our dailies tapes, since we had to leave room for the final image to be manipulated in tape-to-tape color correction later. So the dailies tapes might have ended up limiting what we did in the final color correction. Here, the transfer of the [original] SR tape is only for dailies color correction and editorial purposes, and therefore, we can experiment and get extreme with a variety of looks that later make it into the final episode.

 

909MIL_TSwarehouse13

Syfy’s Warehouse 13 uses the Panavision Genesis camera and borrowed elements of its digital acquisition approach from other shows on the network—especially Battlestar Galactica.

What producers think

For shows born using digital cameras, what is your basic pipeline and workflow approach, and how did you go about choosing that approach for your show?

Greg Tilson, associate producer on Warehouse 13: A large part of the decision to shoot digitally was the success we had shooting digitally for Battlestar Galactica[which aired on Syfy when it was called the Sci Fi Channel, with Tilson serving as postproduction supervisor]. We recently finished a Battlestar movie of the week, and in that, we incorporated footage from the original Battlestar Galactica miniseries, which was shot on film. You can see how seamlessly the miniseries footage and the series footage and new footage, shot digitally, were combined, and how we ended up with a filmic look. We wanted Warehouse 13 to have a filmic look, and that gave us confidence we could do it with digital cameras.

We shoot in Toronto, recording onboard the camera, and then, our master SR tapes go to Technicolor Toronto, they submaster it, sync sound, and create DVCAM dailies for us. Executives look at one set, and our editors cut on [Apple] Final Cut Pro and assemble the show in standard definition. They provide a bin to our [online editor], and the show is then reassembled in HD. We have a backup SR submaster also made, and if something goes missing, or we find a digital hit on a dailies master, we can go back to original or the backup SR tape.

It’s very similar to how we are now shooting [the Battlestar Galactica prequel show] Caprica, except there, we are cutting and assembling in high-def all the way through. [For Warehouse 13], since we don’t have SR decks inhouse, we also turned to [an independent contractor named] Pete Fausone, who essentially serves as our online editor—he does it for several shows, actually. He set up our Final Cut Pro system in our [editorial] suite, and then we cut in standard definition here. We deliver the bin to Pete, and he made a deal with a facility [FotoKem, in this case] to use their equipment to do the assembly [the show is also mastered at FotoKem]. So that is another new trend: dealing with independent contractors for online and other types of services.

Devlin: There is a comfort level to [having everything under one roof for Leverage] and a level of efficiency, but also of security. These days, so much material leaks out to the Internet. In our case, we house it all internally, and that gives us a sense of comfort. If any stuff leaks out, we can only blame ourselves.

We shoot with two or three Red cameras, recording directly to FireWire drives. Our DIT makes three redundant copies of everything. One copy is kept on set and comes back to our offices and goes into our main SAN. And then, every single department in post pulls off that same hard drive—no more trying to move around material from one place to another or handing it off to someone to go back and find the original and scan it and bring it somewhere else. In editorial, if a shot is an effects shot, I can right click on it, and it is in the render queue for the effects people. Same with sound editors—I can pull the same scene up for them. And we are working in full resolution from soup to nuts. Editors [working in the ProRes 422 HQ format on Final Cut Pro] can cut at 4K, and everyone else can see and work the same way.

 

909MIL_TVleverage

The team for Leverage uses a Red Digital Cinema Red One camera system recording to hard drives. The show uses an all-digital production and postproduction workflow under one roof at Executive Producer Dean Devlin’s Electric Entertainment in Los Angeles. Photo: Erik Heinila

Since high-end digital camera packages are mostly more expensive than film packages and have other costs associated with wrangling data, is there any way to quantify or illustrate the cost savings over traditional 35mm projects?

Devlin: Think of it this way, in terms of making dailies. If you shoot film, you transfer them, get them onto DVD, store them, get them ready for editorial, and that can add up to roughly $20,000 or $30,000 a day. If you want to do a digital interpositive on a 2-hour movie, that can cost you roughly $250,000. We save on all that, plus less manpower trying to get data from one place to another, and we’ve brought the whole post chain inhouse, so there are obviously big cost reductions. We had a movie of the week originally budgeted for $7.5 million, and we made it for $1.4 million. Our regular TV episodes cost roughly $1.8 million per episode, and I would argue that doing the same show traditionally for a network would come in around $3 million an episode.

Tilson: [Shooting digital] can definitely be less expensive if you know what you are doing simply because it is less expensive to shoot and process. It could be more expensive if you go hog wild and shoot way more footage than you need, increasing man hours in post to cull through dailies and cut the show down. But we went and saw the setup Dean Devlin has [for Leverage], and I do have to say, I think studios are probably eyeing that as a model—to essentially have an all-in-one post house and do everything in one place, largely because they view it as a way to be more cost-efficient, especially now that the cost of hardware is coming down to make it viable. They have their own mix stage, too. We haven’t gone that far, largely because we have such an excellent audio facility here at Universal, but obviously, they are showing that it can be done relatively inexpensively. So as we move toward digital capture and these new models, I’d expect the implications for the postproduction industry could be huge—assembling everything right on the stage, automating more steps. I think that is probably the direction the industry will move in.

But what about the issue of archiving data and future-proofing it? Many film advocates say film remains the best available archival medium, especially for television. Doesn’t it remain risky to leave all those shows on tape or in the digital realm indefinitely?

Devlin: Try to find a good print of Jaws. We did things forever on film, and film fades. Basically, digital material will be as good, and live as long as people who are managing that data are careful. If you are reckless, or careless, then yes, it can easily be destroyed. But if you follow normal precautions with data, as they do in other businesses, like the banking industry, you can maintain it. It is really about how diligent you are in protecting your digital assets.

Film out?

With your current experience in mind, do you think we are at a watershed moment, heralding the possible end of film for episodic TV? If so, what will that mean for the larger industry?

Tilson: Honestly, I think we’re almost there. We’re already seeing places we work with, post houses, consider going out of business because so much of their business is film transfer, and major studios are already saying no more film for television, period. And even if some shows stay on film, they will be the exception, and as those shows finish their runs, I expect we’ll be all-digital after that.

Devlin: I don’t think we’ll be using film very long. And that will change the world of post production. Some will go out of business, but hopefully, the smarter ones will adapt—many already are. This does not have to be a death knell, but they better adapt quickly. One big problem post houses have, especially, the smaller ones, is that they spend enormous amounts of money to get equipment, and before they can amortize it, it is obsolete, so they never profit from their equipment. The new digital workflows are vastly cheaper to acquire, upgrade, and maintain equipment. This can allow a post house to be more nimble and reduce costs dramatically.

Lonsdale: Distributors of TV shows were always very interested in two things: foreign sales and media storage. They always felt that film was the best storage media, and foreign distribution, for years, required a film finish because of different broadcast standards. Then, slowly, they stopped requiring that film finish, and with the 1080i HD format, you can now more easily take a master and downconvert or crossconvert it to another format with little or no quality loss. So now, they are considering digital more reliable. That also opened the door for making them more comfortable about saving money shooting digital. And every year, the technology is just getting better—the F35, for instance, is just about at the pinnacle for this kind of work.

In addition, audiences are more receptive to seeing images from the digital world even if they look somewhat different. So yes, we are seeing a definite shift. I would hope film would stay around a long time. But these factors would seem to indicate we are moving away from film. If the shows are good, the audiences will be more interested in the drama or comedy they are covering than the medium it was recorded on.

Underschultz: Personally, I do believe this is the case. You only need to see the history of electronic gathering over the past five years and compare where it was then to where it is now. Five years ago, there were almost no [hour-long episodic] shows shooting HD. Now, probably close to 70 percent of all programming on TV is acquired electronically. This is a reality. There are lots of reasons for it, but one of the big ones is the quality of the electronic cameras out there now. I’m now shooting with a camera every bit as workable as the ones I used shooting 35mm film, with great latitude, and now, the same lenses. For all intents and purposes, I think we can make it look exactly the same, if we want to. Logically, this will progress forward.

Reibman: As an artist, you hope they would let you shoot whatever [medium] you thought best, but the truth is, economics are involved, and all shows, no matter if you shoot them on film or HD, are getting finished the same way and are being broadcast out in high definition. So generally, they will look as good as the [viewer’s monitor] will let them. As a cinematographer, if I’m doing my job right, no one watching should be thinking much about the photography. From a cameraman’s point of view, let’s say I’m very encouraged, and moving quickly from encouraged to optimistic.

 


 

Author Michael Goldman can be reached at mgoldman1959@gmail.com.

Source: Millimeter Magazine

 

 

 

 

 

 

X-Ray video Camera?

Is this for real?

100GB Blu-ray discs!

33

Sharp (yes Sharp, I was surprised too) has developed an improved version of the current technology used to read and write Blu-ray discs. By changing the way the discs are made and improving the laser, Sharp has been able to increase the maximum capacity of the Blu-ray disc to 75GB and 100GB, from the current standard of 50GB.

What they’re doing is actually really complicated, but the gist of it is that they are changing the laser used to read the disc, and replacing the coating with a new aluminum oxynitride one instead of the old dielectric film. This will allow for the use of discs with three and four layers, as opposed to the standard two.

When will we see this new tech? It’s still unclear at this time. Sharp is currently working to get their upgrades approved by the Blu-ray Disc Association. We’ll let you know when we know more, but at this point there’s no ETA.

[via Blu-ray.com and Engadget]

Picture 9

OBERKOCHEN/Germany,  : Whether shooting the elegant lines of the Eiffel Tower or the vast expanses of the Grand Canyon, both situations require a lens field wide enough to reveal the unique and full dimensions of each image. With the new Distagon T* 3,5/18 from Carl Zeiss, EOS camera users now have an ultra-wide-angle lens at their disposal while benefiting from all the other optical qualities that ZEISS lenses are well-known for.

The lens’s extremely wide 99°-angle view is suitable especially for full-frame sensor cameras, delivering an array of new creative possibilities. From landscape and architecture photography to advertising images, cameras equipped with the new Carl Zeiss wide-angle lens meticulously capture once-only moments and spectacular perspectives.

Despite its short focal length, the Distagon T* 3,5/18 ZE has an extremely compact design compared to other zoom lenses in its category. Internal focusing also helps to reduce its size while delivering extremely precise and smooth focus control.

To prevent image aberrations during close-ups, internal lens groups are repositioned individually during focusing in what is called a floating elements design. This allows the Distagon T* 3,5/18 ZE to deliver exceptionally high quality—from extreme close-ups to infinity. Thanks to the ZEISS T*s anti-reflective coating and meticulously crafted lenses, the ZEISS T* is not affected by reflections or stray light. The result: razor-sharp images even under the toughest lighting conditions or with wide aperture settings.

Following the Planar T* 1,4/50 ZE and 1,4/85 ZE, already long cherished by photographers around the world, the Distagon T* 3,5/18 ZE is the first wide-range lens with EF bayonet mount on the market.

The Distagon T* 3,5/18 ZE will be available in autumn 2009 at a suggested retail price of EUR 1,049.00 (excluding VAT)*.

Source: DPreview

500x_image_252_image_01

This is Machu Picchu, the famous Inca site in Los Andes. And that giant symbol covering the mountain—called Huayna Picchu—is not Sauron resurrected, but a light drawing projected from one kilometer away using PAE light canons.

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n fact, the canons are so powerful that the image can be seen during the day, even from that distance.

Picture 6

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The photographs of the project—put in place by Studio Orta in 1995—are now being shown in the Uninhabitable? Art of Extreme Environments exhibit in Paris. [Studio Orta via BldgBlog]

1x1SuperSpot

LitepanelsÒ 1×1 LED (light emitting diode) slimline fixtures have gained universal acceptance in the production community. The popular 1×1 Spot fixtures, focus the 5600°K beam to 30 degrees. Now the new 1×1 SuperSpotÔ further focuses the output to a 15-degree beam, which concentrates the light in a smaller area, to provide a longer throw. Like all Litepanels fixtures, the 1×1 SuperSpot remains cool to the touch and uses a fraction of the power of traditional lighting fixtures.

The 5600°K SuperSpot offers an integrated control knob on the back that enables instant dimming from 100% to 0 with minimal shift in color. Silent and heat free, Litepanels 1×1s can be positioned comfortably close to a subject.

Engineered for quick and easy set up and operation, Litepanels 1×1 SuperSpot weighs just 3 lbs. (1.36kg) and measures 12” W x 12” H x 1.75” D (30.5cm x 30.5cm x 4.4 cm). This lightweight, ultra flat-profile system adapts to a variety of lighting situations. The unit’s yoke allows for mounting via standard TVMP receptacle. It’s housing enables multi-panel configurations, making it easy to customize to each job’s specific requirements. Plus, it is equipped with remote dimming capability.

The 1×1 SuperSpot can be powered from a variety of 12-30V sources, including an optional battery, car battery or AC adapter. The optional on-board 1.75-hour lithium-ion battery pack provides untethered mobility.

For additional lighting control, Litepanels offers interchangeable slide-in color/diffusion gel filters.

For more information about other products, Micro™, MicroPro™, 1×1™, MiniPlus™, Ringlite Cinema™, or Mini Ringlite™, contact Litepanels, Inc., 16152 Saticoy Street, Van Nuys, CA 91406, Phone: 818/752-7009, Fax: 818/752-2437,

Product:  Litepanels

 

Miniatures director of photography Steve Newman checks the shot of a detailed small-scale cityscape constructed for " Where the Wild Things Are." (Steve Bailey)

Miniatures director of photography Steve Newman checks the shot of a detailed small-scale cityscape constructed for " Where the Wild Things Are." (Steve Bailey)

By Cristy Lytal

The big-screen cinematic adaptation of Maurice Sendak’s beloved children’s book “Where the Wild Things Are” bears the unmistakable stamp of its director Spike Jonze, but Steve Newman played an integral role in helping the hipster auteur realize his creative vision.

The Australian Cinematographers Society member was tasked with filming the miniatures created for the movie — specifically, a detailed cityscape constructed on a tabletop that depicted one character’s idealized vision of an alternate land where he lived with his fellow furry “wild things.” It was also up to Newman to figure out a way to share that world with the audience from the point of view of one imaginative boy, played by young actor Max Records.

“It’s a miniature city, but instead of roads, it has canals running between the buildings, which look like snow-capped mountains,” Newman says. “In the canals are little, tiny boats with little, tiny figures, which are the characters made in miniature. There’s a table with the big model on it, and Max sticks his head up through [a hole in the middle of] the table and looks, and we see what he sees.”

Born in England and raised mostly in Australia, Newman’s fascination with photographing interesting objects began early — he used to take pictures of airplanes as a boy with a Box Brownie camera. After high school, he continued his large-scale pursuits, studying architecture for seven years. But he found himself incorporating so much film into his design projects that he decided to apply to the Australian Film, Television and Radio School in Sydney.

For his first miniatures job, he filmed the most massive creatures ever to walk the Earth — dinosaurs — in a stop-motion animation sequence for a documentary. He subsequently worked as miniatures director of photography for films including 2004’s “Anacondas: The Hunt for the Blood Orchid,” 2005’s “House of Wax” and 2006’s ” Superman Returns.”

“The thing that’s interesting about the job is that it’s always full of incredibly complex challenges and problem solving,” he says. “I just love cinematography, but I’m interested in visual effects because I find it a greater challenge.”

Thinking small: “Usually on films, I’m shooting miniatures that are supposed to look like the full-sized things,” he says. “This particular job was quite different because the miniatures in the film are actually supposed to be small. All the miniatures are a model built by Carol, one of the main characters. It was great to see Spike Jonze sit down with the model makers at a table full of Plasticine and actually start making some of the tiny figures himself.”

Size matters: “The problem is, when you film something very small, you don’t have a lot of depth of focus,” explains Newman, who is currently working as studio director of photography on the long-running Australian soap opera “Neighbours.” “So to get enough depth of focus, you have to light up to an incredibly high level. Producers often think, ‘Oh, miniatures. That’ll be a small unit.’ But in fact, the miniature unit has a larger lighting component often than the main unit does. You need bigger lights and more of them.”

On the waterfront: Sometimes, Jonze’s dictates placed unusual demands on Newman and his team. “Because the boy is putting his head up through a hole in the table, his eye height is very, very low,” says Newman. “So Spike wanted the camera to be virtually at water level in these canals, and the whole miniature was built on a table that only had about 4 or 5 inches of water in it. So we hung the camera on a crane and used the snorkel lens. This is a bit like a periscope, but it’s like an upside-down periscope. Instead of going up with it, we were going down into the water with it.

“The snorkel lens comes with its own waterproof housing, but the housing was so big that it stopped us getting the lens down into the water. So I got the model makers to make up a little splash box that we could put the lens into so that we could lower the lens right down to the water level.”

When worlds collide: Charged with giving each locale a unique feel, Newman often found himself trying to visually distinguish one fantastic setting from another.

“The table with the model on it was inside a cave, but we wanted to try to separate the cave backgrounds a little bit from the actual miniature city,” he says. “We used a very large, 20-foot-by-40-foot-wide net. [It was] a bit like stocking material, a white gauze, so that we could diffuse the background and make it feel like it was slightly removed from the world of the miniatures. It makes the things outside the miniature world have less contrast.

“The challenge was creating a world within a world, because the world of the film is a fantasy world anyway. But this is another little fantasy inside that fantasy.”

Source: Los Angeles Times

 

 

 

 

 

Magazines are going down the crapper as a medium, but the crew at Alexx Henry photography envisions a world where OLED and eInk screens put motion into mags and makes them cutting-edge.

Is this what the future of publishing looks like? Well, I’d be pretty surprised if these techs became anywhere close to disposable anytime soon. Instead, we’ll be seeing things like the Apple Tablet and Microsoft Courier coming along to load up stuff like this. But despite the packaging differences, the finished product loaded on these next-gen displays could be pretty similar to this. And it looks pretty badass. [Living Art Media]

nikon-fabre-ex-microscope-withd300s

Want to take pictures like these? No amount of macro is going to help you there; you need a true microscope accessory, and fortunately Nikon wants to sell you one. For just under $1400, you can get this Fabre Photo EX Camera Microscope and be taking pictures of raindrops on butterflies’ wings in no time.

It’s far from a professional product, but like so many other photo accessories and peripherals, it’s most of the functionality you need at a fraction of the price of the pro version. This one compromises on build quality and attachment, but as you can see in the review, it takes perfectly excellent pictures. Magnification is limited to 66x (if you have a cropped sensor), though that’s plenty for most stuff.

It is mighty expensive, though — and since it’s a Japanese product you have to get it from an importer, which raises the price by nearly 50%. Still, if you must see your sweat glands up close, this is a great way to do it.

With the adapters necesaries in the new HD cameras this can work perfectly on all HD cameras with Nikon lens mounts.

Source: Crunchgear

by Devin Coldewey

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Your average “compact” camera today can record 30 frames per second at 640×480. What would you say, then, to a camera so compact it could sit inside one of your cells, so sensitive it can detect a single photon, and record at a million frames per second? Well first, you might say “keep that camera out of my cells, by god!” —But after that, the applications start occurring to you. Want to watch proteins unravel in slow motion? Go for it. Want to watch ATP shed an atom? Sounds good! Just don’t expect to get it in HD: the Megaframe photon detector array, at 128×128 photon wells, is only 16 kilopixels.

Megaframe is an EU-funded project aimed at miniaturizing a CMOS sensor to the smallest possible level. One can only acknowledge they have done to a ridiculous extent. Each well in that picture at the top can detect a single photon, and is capable of doing so up to a million times per second. Now that even puts the D3s’ 102,400 ISO to shame. Its 50-picosecond margin of error may not be short enough for some stuff, but hey, it’s better than anything I’ve got.

This kind of imaging isn’t actually new, and research has been going on for a few years, but they’ve only relatively recently ended its research phase and is now in execution, if I read correctly. That means that there are labs around the world giving this sucker a spin.

Seriously, this technology has the potential to really change the way molecular biology is done, among other things. If it’s interesting to you, visit the project’s page, or the ICT Results summary.

Source: Crunchgear

Mobile DTV Standard?

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After plenty of half-hearted attempts at mobile video from wireless carriers andQualcomm, the ATSC has defined a standard that should, at long last, bring live streaming video to our phones. About time we got a DMB equivalent.

Keep in mind we’re not talking about VCast, Sprint TV or whatever other service your carrier offers. This is the real deal. Live streaming TV straight from the networks to mobile devices. That could mean live sports, live sitcoms, live whatever-you-can-think-of TV on your phone.

Hopefully the mobile DVR apps will follow. [Press Release via Crunchgear]

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The Laptop Deck from Tallyn’s is an oversized tripod head and flat panel onto which you can fix a laptop, or a really, really big camera.

It has a ball-and socket head and is adjustable to fit computers of up to 17” in size, and at $85 is dirt cheap in comparison to most photographic kit. The idea is that photographers shooting tethered to their laptops will have somewhere safe to put the computer. You’ll still have to buy a tripod, or use one you have lying around, but even that is probably cheaper than buying a new computer because you tripped on the USB cord and sent it flying to the ground.

And I can see one more use, too. An instant, stand-up office. You might laugh, but standing up to work burns extra calories and helps with your posture. Forget about fancy adjustable desks and diets — grab one of these instead and enjoy an extra lunchtime burrito.

Source: Gadget Lab Product : Tallyns

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